Superconductors Inc, led by the University of Oxford, is an immersive, hands-on game set in the world of the superconductor industry, where teams of Key Stage 3 pupils can compete to run the most successful start-up. Designed to inspire students before GCSE choices, the three-hour game involves buying, processing, and selling materials for profit, with bite-sized educational content throughout.
Following a successful pilot, a 2025/2026 national tour will bring the game to schools across the UK. The project also includes follow-up workshops and will train engineering students and postdocs in public engagement, while reaching underrepresented groups in STEM and promoting engineering careers.

Two students interacting with one of the team